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Little Cheese is a story about a yellow brie from France that brought sunshine to Chicago. His parents Claire-Marie and Hugo were cheesemakers. They worried that Little Cheese could never become a Big Cheese in France because the French prefer creamy white brie. So they sent Little Cheese on a special mission to their friends, Celia and Harry, to bring sunshine to gray Chicago. In Chicago, Little Cheese uses courage and grit to overcome loneliness and loss with help from Chloe, a calico cat. Chloe teaches Little Cheese that a good story takes you to a place-your imagination-where we see new worlds in our mind. Then, on the hottest day of the summer, Little Cheese's good luck would change his life forever. This is the "ugly duckling story" for our multicultural age.
separated by the exigencies of the design life cycle into another compartment, that makes invisible the (prior) technical work of engineers that is not directly pertinent to the application work of practitioners. More recently (and notably after the work of Greisemer and Star) the black box has been opened and infrastructure has been discussed in terms of the social relations of an extended group of actors that includes developers. Ethical and political issues are involved (cf f accountable computing). Writing broadly within this context, Day (chapter 11) proposes that the concept of 'surface' can assist us to explore space as the product of 'power and the affective and expressive role for materials', rather than the background to this. Surfaces are the 'variously textured...sites for mixtures between bodies', and are thus the 'sites for events'. The notions of 'folding' and 'foldability' and 'unfolding' are discussed at length, as metaphors that account for the interactions of bodies in space across time. Some of the contributors to this volume focus on ways in which we may experience multiple infrastructures. Dix and his colleagues, for example, in chapter 12 explore a complex of models - of spatial context, of 'mixed reality boundaries' and of human spatial understanding across a number of field projects that make up the Equator project to explain the ways in which co-existing multiple spaces are experienced.
The emerging study of technology in space has been shaping human interaction with physical, social, and technological worlds. Drawing upon a wide range of information technology disciplines, this field is now grabbing the attention of many, including computer scientists, anthropologists, and psychologists craving for more on this intriguing new field.""Exploration of Space, Technology, and Spatiality: Interdisciplinary Perspectives"" offers stimulating research currently bridging the areas of space, spatiality, and technology. A must-read for researchers and scholars working at the intersection of physical, social, and technological space, this book provides critical research from leading experts in the space technology domain - an essential resource for any academic collection.
separated by the exigencies of the design life cycle into another compartment, that makes invisible the (prior) technical work of engineers that is not directly pertinent to the application work of practitioners. More recently (and notably after the work of Greisemer and Star) the black box has been opened and infrastructure has been discussed in terms of the social relations of an extended group of actors that includes developers. Ethical and political issues are involved (cf f accountable computing). Writing broadly within this context, Day (chapter 11) proposes that the concept of 'surface' can assist us to explore space as the product of 'power and the affective and expressive role for materials', rather than the background to this. Surfaces are the 'variously textured...sites for mixtures between bodies', and are thus the 'sites for events'. The notions of 'folding' and 'foldability' and 'unfolding' are discussed at length, as metaphors that account for the interactions of bodies in space across time. Some of the contributors to this volume focus on ways in which we may experience multiple infrastructures. Dix and his colleagues, for example, in chapter 12 explore a complex of models - of spatial context, of 'mixed reality boundaries' and of human spatial understanding across a number of field projects that make up the Equator project to explain the ways in which co-existing multiple spaces are experienced.
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